
_Intent
See the whole plan before it happens
AEGIS predicts every pathogen's intent with 100% accuracy: the path, the action, and what it will cost you. Perfect information is your starting point.
In 2239, you're an immunician piloting microbots inside a human body. Form a squad from dozens of units, fight pathogens, save lives, advance your career, and understand the difference between self and other.
_Fight to preserve life
Every fight takes place in a piece of living tissue, generated for the organ it belongs to. Deploy your squad, act in any order you like, and hold the Cells against the pathogens coming through. Lose the fight and the tissue is lost with it.

_Intent
AEGIS predicts every pathogen's intent with 100% accuracy: the path, the action, and what it will cost you. Perfect information is your starting point.

_Paths
Drop a hazard, a mine or a trap on an enemy's path, lure them in, and let them crumble under your tactical decisions.

_Cytokines
Each patient comes with a set of Cytokines: power-ups that affect whoever picks them up, you or the pathogen. Reach the tile first.

_Adaptation
Pathogens drop genetic fragments when eliminated. Any unit that collects them can upgrade an action of its choosing. Every adaptation has a cost; find the synergies across your squad.

_Tissues
Different pathogens prefer different tissue. Three procedurally generated tissue types, each with its own layout, each a different tactical problem.

_Across the patient
Zoom out and the patient is a map of nodes. Every node is a tissue. The infected ones carry a timer, and when it runs out the infection spreads to its neighbours. The only way to clear a node is to go in and fight for it. Win or lose, coming back out costs a tick of every timer on the map.
_Staff channel
You __
First year on the job, recently moved to another country. You lost your mother to an infection when there were not enough immunicians to save her.
Mentor __
Lead immunician, Apthospital Europe. A voice on a channel who has been doing this a long time.
_Screenshots






_Contact
Press, feedback, or anything else: contact@apthgames.com